Gestalt Principles — Part 2
Gestalt Principles
In the Gestalt Principles UX Knowledge Base Sketch series I cover these principles:
In Part 1: Simplicity; Closure; Figure-Ground; Proximity; Similarity; Continuation; Enclosure (Common Region)
In this Part 2: Common Fate (Synchrony); Connected Elements (Uniform, Connectedness, Law of Unity); Symmetry; Parallelism; Focal Points; Past Experiences
Wertheimer’s List
This i not the original list of Gestalt Principles, Max Wertheimer listed out these factors in his paper (“Laws of Organization in Perceptual Forms”):
- The Factor of Proximity
- The Factor of Similarity
- The Factor of Uniform Destiny (Common Fate)
- The Factor of Objective Set
- The Factor of Direction
- The Factor of Closure
- The Factor of The Good Curve
- The Factor of Past Experience or Habit
Practice Activity Through Gestalt Principles — Skillshare Course
If you are further interested in this topic, here is a Skillshare course I created last year, it is basically a sketching practice activity that goes through the different Gestalt Principles:
If you use this link for signing up, you’ll get 1 months of premium Skillshare membership — you can cancel it at the end of the second month without any cost.
If you like my sketches, you can buy me a coffee to support my work! Thanks, I really appreciate your encouragement! 🙏
Recommended Reading & Useful Links
- Wertheimer, M. (1923). Laws of Organization in Perceptual Forms, in Ellis, W. (1938). A source book of Gestalt psychology (pp. 71–88)
- Design Principles: Visual Perception And The Principles Of Gestalt
- Use Gestalt Laws to improve your UX
- Simplicity, Symmetry and More: Gestalt Theory And The Design Principles It Gave Birth To
- Cognitive psychology for UX: 7 Gestalt principles of visual perception
- The Designer’s Guide to Gestalt Psychology
- Strengthening Behavioral Cues in UX / Web Design with Gestalt Principles
- The Gestalt Laws of Perception and how to use them in UI design
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